Canorus is a free cross-platform music score editor. It supports an unlimited number and length of staffs, polyphony, a MIDI playback of notes, chord markings, lyrics and import/export filters to formats like MIDI, MusicXML, ABC Music, MusiXTeX and LilyPond.
The orDrumbox is free drum machine software, designed to be as creative as possible with some unusual features: auto-composition, polyrhythms, custom arpeggiator, automatic sounds/track matching, custom soft synths, lo fi rendering and more … Ideal for experimentation and fast results.
This software can automatically compose bass lines, melodic patterns and complete songs.
It comes with a rhythms database and sounds database including musical items which can be fully edited.
… and a fully customizable soft synth section adds many synthetics sounds as presets to the sounds library.
Sonic Pi is a new kind of musical instrument. Instead of strumming strings or whacking things with sticks – you write code – live.
Sonic Pi has been designed with the aim to find a harmonious balance between three core principles:
Simple enough for the 10 year old within you
Joyful enough for you to lose yourself through play
Powerful enough for your own expressions
Sonic Pi is a complete open source programming environment originally designed to explore and teach programming concepts within schools through the process of creating new sounds.
In addition to being an engaging education resource it has evolved into an extremely powerful and performance-ready live coding instrument suitable for professional artists and DJs.
loudgain is a versatile ReplayGain 2.0 loudness normalizer, based on the EBU R128 / ITU BS.1770 standard (-18 LUFS) and supports FLAC / Ogg / MP2 / MP3 / MP4 / M4A / ALAC & Opus audio files. It uses the well-known mp3gain command line syntax but will never modify the actual audio data.
Just what you ever wanted: the best of mp3gain, ReplayGain 2.0 and Linux combined. Spread the word!
Cabbage is a software for prototyping and developing audio instruments with the Csound audio synthesis language. Instrument development and prototyping is carried out with the main Cabbage IDE. Users write and compile Csound code in a code editor. If one wishes one can also create a graphical frontend, although this is no longer a requirement for Cabbage. Any Csound file can be run with Cabbage, regardless of whether or not it has a graphical interface. Cabbage is designed for realtime processing in mind. It is possible to use Cabbage to run Csound in the more traditional score-driven way, but your success may vary.
Cabbage is a ‘host’ application. It treats each and every Csound instrument as a unique audio plugin, which gets added to a digital audio graph (DAG) once it is compiled. The graph can be opened and edited at any point during a performance. If one wishes to use one of their Csound instruments in another audio plugin host, such as Reaper, Live, Bitwig, Ardour, QTractor, etc, they can export the instrument through the ‘Export instrument’ option.
ChucK is a programming language for real-time sound synthesis and music creation. It is open-source and freely available on MacOS X, Windows, and Linux. ChucK presents a unique time-based, concurrent programming model that’s precise and expressive (we call this strongly-timed), dynamic control rates, and the ability to add and modify code on-the-fly. In addition, ChucK supports MIDI, OpenSoundControl, HID device, and multi-channel audio. It’s fun and easy to learn, and offers composers, researchers, and performers a powerful programming tool for building and experimenting with complex audio synthesis / analysis programs, and real-time interactive music.
BestPractice is a musician’s practice tool, to slow down or speed up music, either from an MP3 file or directly from a CD. Ordinarily the sound is distorted when slowed down our sped up – you get the effect like when playing a 33 rpm record on 45 rpm speed (remember the Chipmunks?). BestPractice tries to correct this, so you can slow down and speed up music, while keeping the original pitch. It is also possible to change the pitch of the music without affecting its tempo. Play along with for instance Eb tuned guitars without retuning your own, or slow down that high-speed guitar solo on a CD that you like to learn.
Audio Overload emulates the sound hardware of vintage consoles and computers, allowing you to listen to completely authentic renditions of classic video game tunes. Audio Overload does not play music from arcade games; for that you should use M1.