ANMP aims to be a versatile but lightweight audio player, just as the other hundred thousands out there. It is written in C++11. As being only a frontend, ANMP itself doesn’t know anything about audio formats and how to decode them. That’s why it uses 3rd party libraries to decode them. By using VgmStream, GameMusicEmu, LazyUSF and supporting looped songs natively, ANMP is esp. suited to play various audio formats from video games. Moreover it supports Looped Midi Tracks.
muting multichannel audio files
gapless playback (for most streamed audio formats)
arbitrary (forward) looping of songs (i.e. even nested loops)
IDTE is a full featured tag editor for Windows which supports tagging of FLAC, APE, ID3V1.x/2.x, WMA, LYRICS, and VORBIS tags in audio files.
It also supports the playback of 40+ various lossy and lossless music formats such as FLAC, ALAC, OGG, APE, MP3 etc.
It can rename files based on the tag information, export tag information, create playlists, search for incomplete tags on Internet, fetch lyrics, fetch cover art, supports CUE sheets, can process multiple files at same time, allows for batch file processing, supports SFX, visualizations and more…
MediaHuman Audio Converter is a freeware application for Mac OSX and Windows. It can help you to convert your music absolutely free to WMA, MP3, AAC, WAV, FLAC, OGG, AIFF, Apple Lossless format and bunch of others.