FluidSynth is a real-time software synthesizer based on the SoundFont 2 specifications and has reached widespread distribution. FluidSynth itself does not have a graphical user interface, but due to its powerful API several applications utilize it and it has even found its way onto embedded systems and is used in some mobile apps.
Features:
- Cross platform support (Linux, macOS and Windows to name a few)
- SoundFont 2 support
- SoundFont 3 support (vorbis-compressed SF2)
- Realtime effect control using SoundFont 2.01 modulators
- Playback of MIDI files
- Shared library which can be used in other programs
- Built in command line shell

www.fluidsynth.org
QSynth ~ FluidSynth GUI Front-end
QSynth is a fluidsynth GUI front-end application written in C++ around the Qt framework using Qt Designer.

qsynth.sourceforge.io
FluidPatcher ~ GUI & Automation
FluidPatcher is a performance-oriented interface for FluidSynth built using wxpython to create a simple GUI that allows live editing, selecting, and playing of patches. A patch is a collection of settings such as soundfont presets for each MIDI channel, control-change/sysex messages to send when the patch is selected, and midi router or effects settings. Groups of patches are stored in banks, which are saved as human-readable and -editable YAML files. This allows a musician to easily create complex combinations of synthesizer settings ahead of time and switch between them on the fly during a performance.
Features:
- Live playing: Play on your MIDI controller and hear the results
- Customization: Create your own combinations of instruments/effects
- Extendability: Use the included libraries to design your own implementations/software
sourceforge.net/projects/fluidpatcher/
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