Reverberation is an audible effect that is heard every day as a result of sound interacting with the environment around the listener. It is an effect that is commonly added artificially to electronically recorded and produced music, as well as in other media such as cinema, virtual reality applications and computer games. Auralization is an increasingly popular technique for accurately simulating reverberation and this website supports this practice through an expanding library of downloadable acoustic impulse responses (IRs) from interesting buildings, spaces and other sources.
The aim of the Open Acoustic Impulse Response (Open AIR) Library is to provide a centralized, feature rich and future proof on-line resource for anyone interested in auralization and acoustical impulse response data. For example it may be useful for researchers to quickly compare impulse responses recorded using different approaches, for developers of game audio wanting to recreate the acoustic environment of a specific building, or for musical composers looking for a desirable reverberation effect.
- Measure Impulse-response
- Measure Phase-response
- Measure Frequency-response
- Measure Harmonic Distortion (THD)
- Make bandwidth limited measurements with no phase-errors
- Compare measurements
- Import Frequency-response & Impulse-response
- Export Frequency-responses & Impulse-responses
- Use open formats for saved files (zip, wav/flac, txt)