Transform a set of mp3 files into a virtual cassette and interact with it just like a real cassette.
Live again all that emotional load attached to the cassette format and the way you interacted with these gadgets: press play, rewind, fast forward and reverse the cassette tape. Concepts that do not exist anymore in modern media players in the same way, but they are still wired in your brain with the music you used to listen in the 70s, 80s and 90s and the places and people that were around you at those moments.
Play the music as you used to do it decades ago, and bring a piece of happiness from the past. Nostalgia ensured.
Simple controls: Play, pause, rewind, fast forward, stop, eject and master volume.
Customize cassette color and label aspect.
Create a cassette library with all your most appreciated music.
Edit cassette track list, adding, removing and reordering the audio files.
Support for mp3, aac, and all popular audio formats.
Because the music sounds better in the format in which you heard it for the first time.
CP-GFX is simply a Cross Platform Guitar Effect Processor. The aim of the project is to create an extensible and easy to use program which is easy to port to different platforms and operating systems. Currently in development are Linux x86 and Win32 builds.
For the Linux build the primary audio API in use is JACK, which allows CP-GFX to work along side and with other programs, such as Ardour, or any other software using JACK without any fuss or problems.
DrumGizmo is an open source, multichannel, multilayered, cross-platform drum plugin and stand-alone application. It enables you to compose drums in midi and mix them with a multichannel approach. It is comparable to that of mixing a real drumkit that has been recorded with a multi mic setup.
Stand-alone, Lv2 and VSTi versions available
Open drumkit file format, allowing the community to create their own drumkits
Drum velocity, allowing for several different hit velocities for each drum
Multichannel output, making it possible to mix it just the way you would a real drumkit
Optional built-in humanizer, analyzing the midi notes, adjusting velocities on-the-fly
Stand-alone midi renderer, generating .wav files, 1 for each channel
Stand-alone midi input, making it possible to use DrumGizmo as a software sampler for an electronic drumkit
The idea behind entropy-based tuning is very simple: Since entropy is a measure of disorder, we expect the entropy of a well-tuned piano to be lower than the entropy of an instrument out of tune. A first test with real data led to the surprising result that a simple entropy-based iteration algorithm produces a reasonably-looking tuning curve.
Now we present a software which allows everyone to evaluate this new tuning method. With this software we do not aim to compete with high-end tuning devices and professional aural tuners, rather we would like to demonstrate that a single extremely simple formula can generate an acceptable tuning.
This is ‘Great Little Radio Player’. It is a robust internet radio station streamer. It connects to web sites offering radio streaming and lets you play radio stations directly from that location. Developed for Windows, Linux and MacOSX.
The audio file editor, baptised ‘Eisenkraut’, came into existence (as a scaffold) during a project class on audio programming in Java at the SeaM in Weimar. It is distinguished by a number of traits which makes it particularly interesting in the field of computer music: There are no restrictions with regard to the number of channels in a file, and there is an OSC interface via which the functionality can be extended, for example using the SuperCollider language. Possible applications of such extensions are the transfer of marker information or the maintenance of meta data for segmented files, the algorithmic editing (cut/copy/paste) of files, or the addition of your own sound transformations or special decoders (e.g. an MS matrix).
Andes is a standalone software synthesiser, or plugin, in early stages of development. The core of Andes is an original oscillator which uses a pseudo-3D version of Perlin Noise to produce distinctively digital sound.