SPPAS ~ Speech Annotation & Analysis


SPPAS is a scientific computer software package written and maintained by Brigitte Bigi of the Laboratoire Parole et Langage, in Aix-en-Provence, France. Available for free, with open source code, there is simply no other package for linguists to simple use in the automatic annotations of speech, the analyses of any kind of annotated data and the conversion of annotated files.

SPPAS is able to produce automatically speech annotations from a recorded speech sound and its orthographic transcription. SPPAS is helpful for the analysis of any annotated data: estimate statistical distributions, make requests, manage files, visualize annotations. SPPAS offers a file converter from & to a wide range of formats: xra, TextGrid, eaf, trs …

sppas.org
sourceforge.net/projects/sppas

mineradio ~ Immersive Music Player


Mineradio is a Windows desktop immersive music player that combines search and play, lyrics stage, particle vision, 3D playlist rack, and full desktop mode into a private music space that is closer to a live experience.

github.com/XxHuberrr/Mineradio
sourceforge.net/projects/mineradio.mirror

optiscan ~ Advanced CD Reader & Writer


A Windows GUI application for high-quality audio CD ripping, writing, and advanced disc diagnostics, written in C++.

OptiScan reads and writes audio CDs at the raw sector level using SCSI/MMC commands and provides multiple quality scanning modes to assess disc health before, during, or after extraction.

github.com/dhucul/OptiScan

foobar2000 ~ foo_ui_webview2


A modern UI component for foobar2000 built on WebView2 (C++ DLL). It turns the entire foobar2000 window into a WebView2 canvas, letting you build the interface with modern web technologies while keeping native Windows 11 visual effects (Mica/Acrylic).

Features:

  • Full WebView2 UI — the entire client area is rendered by WebView2
  • Native Windows 11 effects — Mica / Acrylic / Tabbed backgrounds
  • Extended title bar into the client area — custom title bar content, Snap Layout support
  • Bidirectional C++ / JS bridge (BridgeCore)
  • 200+ APIs across 20+ namespaces
  • Plugin extension system (PluginRegistry)
  • Web Components library (fb-* elements)
  • SMP compatibility layer
  • MCP Server — AI agent integration via CDP
  • DUI / CUI panel support

nereafantasia.github.io/foo_ui_webview2
github.com/NereaFantasia/foo_ui_webview2

References:

en.wikipedia.org/wiki/WebView
learn.microsoft.com/en-us/microsoft-edge/webview2

Resources:

Theme List

Gallery:

FPrism WUI

FPrism WUI ~ hydrogenaudio.org/index.php/topic,129771.0

OmniPans ~ Panning & Volume Control


A utility to control volume / pan for all audio devices on Windows.

OmniPans controls

github.com/SatsukiAnakawa/OmniPans

foobar2000 ~ Duration & Subsong Manager


A foobar2000 component that lets you override the length of any track, hide individual subsongs from the Media Library, and read playback time at millisecond precision.

Language: English | 中文

Features:

Duration Manager — custom track length
  • Set a custom length for any track via the context menu “Set custom duration”.
  • Manage all overrides in Preferences → Tools → Duration & Subsong Manager → Duration Manager (search, edit, delete).
  • Overrides are matched by file content hash + subsong index, so they survive file moves/renames.
  • During playback the track is automatically truncated to the custom length (jumps to the next track when reached).
Subsong Manager — hide subsongs
  • For multi-subsong files, choose exactly which subsongs are visible in the autoplaylists.
  • Configure include/exclude ranges (e.g. 1-3,5,7) or checkbox in Preferences → Tools → Duration & Subsong Manager → Subsong Manager.
  • Note: this filters the Media Library query at runtime, so changes take effect after a restart.
High-Precision Timer (UI element)
  • An auxiliary UI element for the Duration Manager that shows playback position and track length in millisecond precision: [HH:]MM:SS.mmm.
  • Add it via the layout editor like any other UI element (“High-Precision Timer”).
Compatibility
  • foobar2000 v2.0 or newer, Windows, 32-bit and 64-bit.
  • Built against the foobar2000 SDK (2025-03-07).

github.com/M3MEMonster/Duration_and_Subsong_Manager

Dynamic Audio Normalizer ~ Advanced Normalization


Dynamic Audio Normalizer is a library for advanced audio normalization purposes. It applies a certain amount of gain to the input audio in order to bring its peak magnitude to a target level (e.g. 0 dBFS). However, in contrast to more “simple” normalization algorithms, the Dynamic Audio Normalizer dynamically re-adjusts the gain factor to the input audio. This allows for applying extra gain to the “quiet” sections of the audio while avoiding distortions or clipping the “loud” sections. In other words: The Dynamic Audio Normalizer will “even out” the volume of quiet and loud sections, in the sense that the volume of each section is brought to the same target level. Note, however, that the Dynamic Audio Normalizer achieves this goal without applying “dynamic range compressing”. It will retain 100% of the dynamic range within each “local” region of the audio file.

The Dynamic Audio Normalizer is available as a small standalone command-line utility and also as an effect in the SoX audio processor as well as in the FFmpeg audio/video converter. Furthermore, it can be integrated into your favorite DAW (digital audio workstation), as a VST plug-in, or into your favorite media player, as a Winamp plug-in. Last but not least, the “core” library can be integrated into custom applications easily, thanks to a straightforward API (application programming interface).

github.com/lordmulder/DynamicAudioNormalizer

WMAEncodeRS ~ CLI WMA Windows Encoder


A command-line Windows Media Audio encoder for Windows — a Rust port of lvqcl’s WMAEncode, extended to also emit xWMA (the RIFF format used by XAudio2 in games, à la Microsoft’s xWMAEncode). It turns WAV / raw PCM into fully-working .wma or .xwma using the built-in Windows Media Format runtime (wmvcore.dll) — the same encoder Windows itself uses — so output is maximally compatible and DRM-free. It is bidirectional: a .wma input is decoded back to WAV.

WAV/PCM -> WMA via the built-in Windows Media Format SDK (wmvcore). Supports WMA Standard, Professional, Lossless, and Voice in CBR / VBR / two-pass modes, with tagging, raw-PCM input, stdin input, stdout piping, and .xwma output.

Highlights:

  • Memory-safe at the boundary. All unsafe is confined to src/encoder.rs and src/xwma.rs (the COM/FFI boundary); the crate root sets #![deny(unsafe_code)], so every other module is compiler-guaranteed unsafe-free. (Calling the Windows Media SDK requires unsafe; it can only be isolated and audited, not removed.)
  • Bug fixes vs. the original C++: tag strings include the UTF-16 NUL terminator (WMT_TYPE_STRING length); 64-bit WAV offset/seek (two-pass on files > 2 GB); broken-pipe-safe stdout (--print-formats | head won’t panic).
  • xWMA output with an accurate dpds seek table (total length exact; seek points sub-millisecond), validated by round-tripping through Microsoft’s xwmaencode.exe.
  • Unicode-safe. Non-ASCII filenames and tags (incl. CJK) are handled without panic or mojibake; the console output code page is set to UTF-8 at startup.
  • Bidirectional. Encodes WAV→WMA/xWMA and decodes WMA→WAV and xWMA→WAV.

github.com/MSIVST/WMAEncodeRS#wmaencoders

Resources:

github.com/misgender/WMAEncode

foobar2000 ~ foo_filename_editor


Advanced file renamer component for foobar2000 media player. This plugin helps you rename your physical audio files on your hard drive based on their metadata tags, while ensuring a seamless, smart, and fully automated workflow.

Key Features:

  • Smart Track Number Padding: Automatically scans all selected tracks. If the album contains 100 or more tracks, it pads numbers to 3 digits (001, 002), otherwise it defaults to 2 digits (01, 02) dynamically.
  • Intelligent Compilation (Various Artists) Detection: Automatically checks %album artist% and %artist% tags. If it detects a compilation, it seamlessly applies your custom VA formatting template.
  • Advanced Case Conversion: Supports Title Case, Smart Title Case (keeps short words like a, an, the, and, with lowercase), Sentence case, ALL CAPS, and lowercase.
  • Roman Numerals Preservation: Intelligently detects standalone Roman numerals (e.g., Part iii) and forces them to uppercase (Part III) across all case conversion modes (except lowercase). Includes protection against false positives (words like MIX, DIV).
  • Extended Unicode & Ligature Support: Works perfectly with Windows native APIs, preserving and processing complex characters like æ, œ, ß, and language-specific diacritics.
  • Safe Formatting Menu: Quick insertion menu for popular tags and safely escaped syntax characters like '(', ')', '[', ']', and single/double quotes (', '').
  • Seamless Playlist Synchronization & Reload: Automatically replaces dead file links in all open playlists with the newly renamed paths. Instantly reloads file tags and durations in the background—no broken links, no manual reloading required!
  • Robust Error Handling: If a file cannot be renamed (e.g., if it is locked or currently playing), the plugin bypasses it without crashing and provides a detailed summary report of successful and failed files.
  • Persistent Settings: Remembers your custom single/VA templates, history list, checkboxes status, and even your preferred window column widths between sessions.

🎵 M3U/M3U8 Playlist Generation (v1.1)

The plugin now includes built-in support for generating playlist files automatically during the renaming process:

  • Save M3U Checkbox: Automatically creates a playlist file in the top-level directory of your processed files.
  • Custom Naming Templates: Use standard foobar2000 title formatting syntax (like %album% or %artist% - %album%) to dynamically name your playlist file.
  • EXTINF Metadata: Optional toggle to write standard #EXTM3U and #EXTINF headers containing track durations and formatted titles (%artist% - %title%).
  • Smart Conflict Resolution & Overwrite Toggle: Prevents accidental loss of data. If overwrite is disabled, the plugin safely creates incremented filenames like Playlist (1).m3u.
  • UTF-8 Compatibility: Playlists are written with a proper UTF-8 BOM, ensuring seamless support for non-ASCII characters, symbols, and ligatures.

github.com/VadimLevo/foo_filename_editor

Omniphony ~ 3D & Multichannel Audio


Real-time spatial / object-based audio rendering engine (VBAP + binaural) for multichannel and 3D audio — speakers or headphones.

Omniphony decodes object-based audio, works out where every sound should come from, and drives your real speakers with VBAP — live, with a 3D scene showing each object move and everything streamed over OSC. Nothing’s a black box: formats load as runtime bridges, and the part that decides which speaker gets what is a backend you can rewrite in a single file.

  • Write your own panner in one file — it shows up in the UI on its own.
  • No formats baked in — decoders load at runtime as bridges.
  • PipeWire on Linux, ASIO on Windows, or raw float straight to a file or pipe.

omniphony.mgth.fr
github.com/mgth/Omniphony

mpv with the ad_orender Spatial decoder — Spatial object rendering via liborender (Omniphony)

github.com/mgth/mpv-omniphony

References:

www.audiosciencereview.com/forum/index.php?threads/omniphony-high-performance-spatial-audio-engine-with-mpv-integration

Resources:

aur.archlinux.org/packages/orender
github.com/harletty/harletty-bridge/tree/main

Double File Scanner ~ WinXP Thru Win10 Scanning


The purpose of this tool is scanning the selected directory or directories for duplicate files, i.e. files with identical content. Duplicate files are identified by first calculating the SHA-1 digest of each file and then looking for values that appear more than once. In particular, files with identical content are guaranteed to have the same SHA-1 digest, while files with differing content will have different SHA-1 values with very high certainty.

All computed SHA-1 values are stored in a hash table, so collisions are found quickly and we do NOT need to compare every digest to every other one. Also, the files are processed concurrently in multiple “worker” threads in order to parallelize and speed-up the SHA-1 computations on multi-core processors. On our test machine it took ~15 minutes to analyse all the ~260,000 files on the system drive (~63.5 GB). During this operation ~44,000 duplicates were found.

Once the scan is completed, the program provides commands to review, rename or delete the duplicate files manually. Alternatively, the “automatic clean-up” wizard may be invoked in order to remove ALL redundant files at a single blow. Optionally, the list of duplicates can be exported to the XML or INI format.

double file scanner interface

github.com/lordmulder/DoubleFilerScanner

Fender Studio ~ Record, Jam & Create


Record, jam, and capture your creativity whenever and wherever it strikes. Packed with authentic Fender tones, Fender Studio is fast, fun, and free for guitar players and music creators of all types.

fender.com/pages/fender-studio-app