SSE is a powerful and versatile software environment designed for soundscape visualisation and quantification. It provides a robust platform for processing audio files, generating useful metrics, and presenting data through intuitive visualisation interfaces. Catering to bioacousticians and data scientists alike,
SSE encompasses an extensive range of tools and capabilities to fulfil diverse user requirements.
foo_vis_milk2 is a port for foobar2000 of Winamp’s MilkDrop 2 music visualizer. It additionally migrates rendering from its original DirectX 9 to DirectX 11.
MilkDrop 2 takes you flying through visualizations of the soundwaves you’re hearing. It uses beat detection to trigger myriad psychedelic effects, creating a rich visual journey through sound.
Features:
Uses DirectX 11 for rendering.
Uses updated libraries.
vis_milk2 has been upgraded to use more modern C++ alongside DirectX 11. Deprecated or insecure functions have been rewritten and most unused functionality removed.
Configurable through foobar2000 preferences instead of INI files.
Supports the Default User Interface (Default UI) only.
Tested on foobar2000 v2.1.2 (x86 32-bit and x86 64-bit) and Microsoft Windows 11 (Build 22621).
Fooyin is a customisable music player for Linux. Fooyin features a layout editing mode in which the entire user interface can be customised, starting from a blank state or a default layout. FooScript takes this further by extending the customisation to individual widgets themselves.
BeatDrop is a stand-alone implementation of the amazing Milkdrop2 Winamp plug-in. It lets you experience stunning visual 2D effects with your music player of choice. No additional configuration steps needed! Just start BeatDrop and play your music.
Astrofox is a free, open-source motion graphics program that lets you turn your audio into custom, shareable videos. Combine text, images, animations and effects to create stunning, unique visuals. Then generate high-definition videos to share with your fans on social media.
AlsaPlayer for Linux is a new kind of player that effectively runs pulse-code modulation or .PCM files. The player uses multithreading pretty heavily and was written specifically for giving some good exercise to the new Advanced Linux Sound Architecture (ALSA) driver and the library system. If you look closely, you’ll observe that AlsaPlayer has some highly interesting features that can be found only in the UNIX-based or Linux-based players. The main goal of the people who created AlsaPlayer for Linux was to develop a completely pluggable framework that could playback every type of media file, with majority of focus on the PCM audio data.
Audio visualization usually relies on hand-crafted features, like intensity, timbre or pitch. These metrics are defined by humans and are biased towards our cultural representation of sound. In this project, we have trained a Neural Net to generate these features directly from spectrograms, in an unsupervised way. We thus get rid of this bias and hope the resulting visualizations can help us perceive music in different ways.