Drumstick Metronome ~ Linux Precision Beats


Drumstick Metronome is a MIDI based metronome using the ALSA sequencer. It’s intended for musicians and music students, as a tool to keep the rhythm while playing musical instruments. It uses MIDI for sound generation instead of digital audio, allowing low CPU usage and very accurate timing, thanks to the ALSA sequencer.

Features:

  • Easy to use graphic user interface.
  • MIDI only. Can be used with software or external MIDI synthesizers.
  • Based on ALSA sequencer. Provides input and output ports
  • Highly customizable parameters.
  • External control: D-Bus and MIDI realtime.
  • Custom rhythm patterns.

sourceforge.net/projects/kmetronome

ANMP ~ Another Nameless Music Player


ANMP aims to be a versatile but lightweight audio player, just as the other hundred thousands out there. It is written in C++11. As being only a frontend, ANMP itself doesn’t know anything about audio formats and how to decode them. That’s why it uses 3rd party libraries to decode them. By using VgmStream, GameMusicEmu, LazyUSF and supporting looped songs natively, ANMP is esp. suited to play various audio formats from video games. Moreover it supports Looped Midi Tracks.

Main Features:

  • muting multichannel audio files
  • gapless playback (for most streamed audio formats)
  • arbitrary (forward) looping of songs (i.e. even nested loops)
  • synthesizing MIDI files using fluidsynth
  • multi-channel audio rendering
  • overlapping notes do not kill each other
  • unrolling looped MIDI tracks
  • volume response compatible to N64’s software synth
  • supports an IIR lowpass filter compatible to Rareware‘s N64 games (Conkers Bad Fur Day, Jet Force Gemini)
  • support for cue sheets
  • support for audio normalization based on EBU R 128
  • exposes basic commands via D-Bus

github.com/derselbst/ANMP