foo_audio_wizard ~ Full-track Analysis & Real-time Monitoring


Audio Wizard (foo_audio_wizard) is a fiery chapter of The Wizardium, granting foobar2000 audiophiles and engineers tools for full-track analysis and real-time monitoring. Harness Pure Dynamics for psychoacoustic clarity.

github.com/The-Wizardium/Audio-Wizard

Harmonoid ~ Play & Manage Music Library


Plays & manages your music library. Looks beautiful & juicy.

Features:

  • Fluid animations & beautiful design, everywhere you navigate
  • It’ll find lyrics or give your own .LRC files
  • Closely paired to work together. Windows & Linux
  • Experience the consistent Material Design
  • Music library management based on metadata tags
  • Capable of indexing 30+ files/second & saves cache for future app start-ups
  • Very strictly follows Material Design guidelines for UI & animations
  • Taskbar & System Media Transport Controls for Windows
  • Small installer (≈ 35 MB) & low RAM usage (≈ 150 MB)
  • Discord RPC integration with album art support & “Find”/”Listen” buttons

harmonoid.com
github.com/harmonoid
sourceforge.net/projects/harmonoid.mirror
itsfoss.com/harmonoid

foo_ui_wizard ~ User Interface Wizard


Sealed within the luminous Sapphiraz Sanctum, where ethereal interfaces shimmer in eternal twilight, the UI Wizard is a spellbinding chapter of The Wizardium’s grimoire. Its runic seal, the radiant ᛋ Sowilo, yields only to masters of window enchantment, reshaping foobar2000’s form with mischievous elegance — from glass-like Aero effects to borderless designs that defy mortal UI constraints.

  • Window Appearance Customization:
    • Supports multiple frame styles: Default, Small Caption, No Caption, No Border.
    • Configurable Aero effects: Default, Disabled, Glass Frame, Sheet of Glass.
    • Customizable window background color and transparency.
    • Optional custom window title and icon.
    • Configurable window shadow for borderless styles.
  • Window Behavior Control:
    • Adjustable window positioning and sizing with constraints (min/max width and height).
    • Customizable caption area for dragging with various move styles (e.g., mouse buttons, key combinations).
    • Snap-to-edge functionality with configurable snap and unsnap distances.
    • ESC key actions: None, Hide, or Exit.
    • Inactivity-based window hiding with customizable timeout.
  • Window State Management:
    • Toggle between Normal, Maximized, and Fullscreen states.
    • Option to disable window maximizing or resizing.
    • Automatic saving and loading of window position and size.
  • API: COM/ActiveX interface for scripting in foobar2000 via Spider Monkey Panel or JSplitter.
Foobar2000 > Preferences: UI Wizard Menu

www.the-wizardium.org
github.com/The-Wizardium/UI-Wizard

Zenamp ~ Player With Visualizations & Games


Multi-format audio player with MIDI, minigames, playlists & many visualizations

Lightweight GTK3 audio player supporting MIDI, WAV, MP3, OGG, FLAC, AIFF, and Opus formats. Features OPL3 FM synthesis for authentic MIDI playback, drag-and-drop playlist queue, real-time spectrum visualization, 10-band equalizer, and M3U playlist support. Built with SDL2 audio backend for cross-platform compatibility across Linux and Windows. Includes intuitive controls with keyboard shortcuts, 5-second seek buttons, and efficient format conversion. Perfect for musicians and audio enthusiasts needing reliable playback of both modern and legacy audio formats. Multi-threaded architecture ensures smooth performance. MIT License.

Features:

  • Music Player
  • Queue Support
  • Playlist Support
  • Visualizations
  • Minigames

sourceforge.net/projects/midiplayer
apps.microsoft.com/detail/9p7ddq785vq2

CLAMPS ~ Common Lisp Aided Music Production System


Clamps, short for “Common Lisp Aided Music Production System”, is a software system for realtime and non-realtime music production written in Common Lisp. It enables a seamless workflow between high-level structures to define musical processes all the way down to low level DSP definitions for sound creation including browser based interfaces for interactive work and control useable for live performances. In that respect it combines features of systems like OpenMusic, SuperCollider or the Pure Data/Max family of software.

codeberg.org/ormf/clamps
codeberg.org/ormf/clamps-install
github.com/arclanguage/Clamp

SmartGuitarAmp ~ Neural Network Hardware Emulation


Guitar plugin made with JUCE that uses neural network models to emulate real world hardware.

See video demo on YouTube

This plugin uses a WaveNet model to recreate the sound of real world hardware. The current version models a small tube amp at clean and overdriven settings. Gain and EQ knobs were added to modulate the modeled sound.

github.com/GuitarML/SmartGuitarAmp

Namida ~ Android Media Player


A Beautiful and Feature-rich Android Music & Video Player with Youtube Support, Built in Flutter.

Namida Interface

github.com/namidaco/namida

HiddenWave ~ Embed Messages In Wave Files


Hiddenwave is a python based program for simple audio steganography. You can hide your secret text messages in wave or mp3 audio files. You can play this audio in any media player and secretly share your private message with anyone.

github.com/techchipnet/HiddenWave (Python)
github.com/thehackersbrain/hiddenwave (C++)

Rusty Pipes ~ Virtual Pipe Organ


Rusty Pipes is a digital organ instrument compatible with GrandOrgue sample sets. It features both graphical and text-based user interface, can be controlled via MIDI and play back MIDI files. Rusty Pipes can stream samples from disk instead of load them into RAM, though a RAM precache mode similar to GrandOrgue and Hauptwerk is available too.

rusty-pipes.com
github.com/dividebysandwich/rusty-pipes
en.wikipedia.org/wiki/GrandOrgue

DSOAL ~ DirectSound DLL Replacement


This project is for a DirectSound DLL replacement. It implements the DirectSound interfaces by translating the calls to OpenAL, and fools applications into thinking there is a hardware accelerated sound device. EAX is also implemented (up to version 4) by using OpenAL’s EAX extension, allowing for environmental reverb with sound obstruction and occlusion effects.

Effectively, this allows DirectSound applications to enable their DirectSound3D acceleration path, and turn on EAX. The actual processing is being done by OpenAL with no hardware acceleration requirement, allowing it to work on systems where audio acceleration is not otherwise available.

Or more succinctly: it enables DirectSound3D surround sound and EAX for systems without the requisite hardware.

github.com/kcat/dsoal
github.com/WinterSnowfall/dsoal

OpenMusic ~ Music Composition Language


OpenMusic (OM) is a visual programming language based on Common Lisp. Visual programs are created by assembling and connecting icons representing functions and data structures. Most programming and operations are performed by dragging an icon from a particular place and dropping it to an other place. Built-in visual control structures (e.g. loops) are provided, that interface with Lisp ones. Existing CommonLisp/CLOS code can easily be used in OM, and new code can be developed in a visual way.

OM may be used as a general purpose functional/object/visual programming language. At a more specialized level, a set of provided classes and libraries make it a very convenient environment for music composition. Above the OpenMusic kernel, live the OpenMusic Projects. A project is a specialized set of classes and methods written in Lisp, accessible and visualisable in the OM environment. Various classes implementing musical data / behaviour are provided. They are associated with graphical editors and may be extended by the user to meet specific needs. Different representations of a musical process are handled, among which common notation, midi piano-roll, sound signal. High level in-time organisation of the music material is proposed through the concept of “maquette”.

openmusic interface

openmusic-project.github.io
openmusic-project.github.io/openmusic
github.com/openmusic-project
en.wikipedia.org/wiki/OpenMusic

OM-SoX

OM-SoX is a library for multichannel audio manipulation and functional batch processing for OpenMusic, a visual programming environment based on CommonLisp / CLOS.

sourceforge.net/projects/omsox

Partiels ~ Audio Analysis Application


Partiels is an audio analysis application that allows you to explore the content and characteristics of sounds.

Features:

Partiels allows analysis of one or several audio files using Vamp plug-ins loading data files, visualizingeditingorganizing, and exporting the results as images or text files that can be used in other applications such as Max, Pure Data, Open Music, etc.

  • Windows, Mac & Linux support
  • Multiformat support
  • Multichannel support
  • Multiaudiofile support
  • Analyzing audio with Vamp plug-ins
  • Visualizing results as spectrogram, lines, and markers
  • Textual and graphical editing of results 
  • Organizing and ordering analyses in groups
  • Exporting results to PNG, JPEG, CSV, LAB, JSON, CUE, REAPER & SDIF formats
  • Loading results from CSV, LAB, JSON, CUE & SDIF formats
  • Batch processing
  • Command line interface to analyze, export, and convert results
  • Consolidating documents for sharing

Alongside Partiels, a wide range of analyses based on audio engines developed at IRCAM and outside are ported to Vamp plug-ins. These plug-ins allow you to perform FFT, LPC, transient, fundamental, formant, tempo, TTS and many other analyses. You can also find a large number of analysis plug-ins on the Vamp plug-ins website.

github.com/Ircam-Partiels
www.vamp-plugins.org