Overtone GEQ ~ Harmonic Graphic Equalizer


Overtone GEQ is a free 7-band harmonic (overtone) graphic equalizer AudioUnit, AAX, and VST plugin with multi-channel operation support (supporting up to 8 input/output channels, audio host application-dependent).  Overtone GEQ offers extensive internal channel routing capabilities, and supports mid/side channel processing.

Beside equalizing, Overtone GEQ applies harmonic enhancement: it uses 7 harmonic enhancement modules, one for each EQ band.  This generates a complex harmonic coloration you will probably like a lot.

Overtone GEQ was designed to allow audio engineers to apply quick EQ shape adjustments together with adding a bit of harmonic richness to the audio material (mainly mixes and sub-mixes due to a comparably high load this EQ puts on a CPU).

www.voxengo.com/product/overtonegeq

DLNA Music Controller ~ Manage DLNA Directly


Read a DLNA Media Server to select music to play on your DLNA Renderer

Scan the network for your Media Server (“Server”) and Renderer (“Renderer”) devices, select one of each and then from the main screen select the music you want to play, drilling into Albums, Artists, Genres (all defined by your Media Server). Any music you want to hear is called a track and is loaded onto the play queue. Then select Play button to listen to the track listed at the top of the queue. You can also create playlists and store your favorite tracks for playback.

Features:

  • DLNA
  • Media Server
  • Media Renderer
  • Play queue

sourceforge.net/projects/dlna-music-controller

Resources:

en.wikipedia.org/wiki/List_of_UPnP_AV_media_servers_and_clients

AirWindows ~ Meter Plugin


This is a first JUCE plugin, meant to offer some useful metering.

github.com/airwindows/Meter/releases

AudioPlayer ~ CD Image Player


This is an audio player for Windows, Linux and MacOS.

It is designed to play audio CDs dumped to raw bin/cue files.

The bin/cue files can be loaded from a folder on disk, or from a zip archive.

This player provides a convenient way of listening to dumps in that format without any additional step(s):

  • No need to mount the cue file as a virtual drive.
  • No need to extract the cue/bin files from zip files.
  • No need to convert the data to wav/flac/ogg/mp3.

This is currently NOT supported:

  • Playing from archives in 7z and rar formats.
  • Playing music from other formats such as wav, mp3, flac, ogg, etc. Just use a regular music player for that.

Album and track metadata is loaded from the CDTEXT information when present in cue file.

Additional metadata is optionally retrieved from CueToolsDB, including album art.

Lyrics are optionally retrieved from LRCLIB. Using a local LRCLIB sqlite3 database is also supported.

AudioPlayer Interface

github.com/huguesv/AudioPlayer

Swing Music ~ Self-hosted Music Player


Swing Music is a fast and beautiful, self-hosted music player for your local audio files. Like a cooler Spotify … but bring your own music. Just run the app and enjoy your music library in a web browser.

Features:

  • Daily Mixes – curated everyday based on your listening activity
  • Metadata normalization – a clean and consistent library
  • Album versioning – normalized albums and association with version labels (eg. Deluxe, Remaster, etc)
  • Related artist and albums
  • Folder view – Browse your music library by folders
  • Playlist management
  • Beautiful browser based UI
  • Silence detection – Combine cross-fade with silence detection to create a seamless listening experience
  • Collections – Group albums and artists based on your preferences
  • Statistics – Get insights into your listening activity
  • Lyrics view
  • Android client
  • Last.fm scrobbling
  • Multi-user support
  • Cross-platform – Windows, Linux, MacOS (coming soon), arm64, x86
  • Blazingly fast
  • Pure awesomeness

github.com/swingmx/swingmusic
github.com/swingmx/android
github.com/swingmx/webclient
sourceforge.net/projects/swing-music.mirror

Feishin ~ Self-hosted Music Player


Rewrite of Sonixd.

Features:

  •  MPV player backend
  •  Web player backend
  •  Modern UI
  •  Scrobble playback to your server
  •  Smart playlist editor (Navidrome)
  •  Synchronized and unsynchronized lyrics support

github.com/jeffvli/feishin

foo_scrobbler_mac ~ Foo Scrobbler For Macs


Foo Scrobbler (foo_scrobbler_mac) is a native Last.fm scrobbling plugin for foobar2000 on macOS. Submits tracks based on precise playback rules, caches scrobbles when offline, and operates silently after one-time authentication. Built using the official foobar2000 plugin API, it focuses on reliability, low overhead, and correct metadata handling. Fully open-source under GPLv3.

Supports macOS ≥ 11.5 on both Intel and ARM.

github.com/zfoxer/foo_scrobbler_mac

caudec ~ Multiprocess Audio Converter


caudec is a command-line utility that transcodes (converts) audio files from one format (codec) to another, among other things.

It leverages multi-core CPUs and runs multiple processes concurrently (one per file and per codec, and more than one thread per codec when it supports it). The objective is to hog the CPU as much and as long as possible. One strategy is to sort input files by size, so that the largest files potentially get more threads towards the end of the job.

Features:

  • Supported input formats / codecs: WAV, AIFF, CAF, FLAC, WavPack, Monkey’s Audio, ALAC.
  • Supported output formats / codecs: all of the above, as well as LossyWAV / LossyFLAC, MP3, AAC (.m4a), Ogg Vorbis, Opus.
  • Supported platforms: macOS, Linux.
  • Transcoding to several different codecs at once is possible. In that case, decoding of input files is done only once.
  • Metadata is preserved (as much as possible) from one codec to another.
  • Artwork can be embedded into each file, and / or copied to the output directory. It can be done selectively (e.g. embed and / or copy one image for lossless files, and another image for lossy files).
  • Audio can be resampled (e.g. 48kHz to 44.1kHz) and downmixed (e.g. 6 channels to stereo). A profile can be provided to set a maximum value for the number of channels, bit depth and sampling rate. When a profile is provided, the source will only be altered after decoding and before encoding, if some metric of the source is above the given profile.
  • Multiprocess ReplayGain scanner for FLAC, WavPack, MP3, Ogg Vorbis, Opus.
  • Ability to hard link lossy files to a different directory when encoding to WavPack Hybrid. The point is to have two libraries that takes the storage of just one, with a lossy collection that has its own root directory and that’s easy to drag and drop to a device such as a smartphone or a Digital Audio Player (DAP).
  • Ability to touch files and album directories using metadata to reflect the music’s release date and duration (see example below).

github.com/gcocatre/caudec

Buzz ~ Audio Transcription & Translation


Buzz transcribes and translates audio to text offline using OpenAI’s Whisper. Import audio and video files into Buzz and export them as TXT, SRT, or VTT files. Buzz supports Whisper, Whisper.cpp, Faster Whisper, Whisper-compatible models from the Hugging Face repository, and the OpenAI Whisper API.

Features:

  • Transcribe audio and video files or Youtube links
  • Live realtime audio transcription from microphone
    • Presentation window for easy accessibility during events and presentations
  • Speech separation before transcription for better accuracy on noisy audio
  • Speaker identification in transcribed media
  • Multiple whisper backend support
    • CUDA acceleration support for Nvidia GPUs
    • Apple Silicon support for Macs
    • Vulkan acceleration support for Whisper.cpp on most GPUs, including integrated GPUs
  • Export transcripts to TXT, SRT, and VTT
  • Advanced Transcription Viewer with search, playback controls, and speed adjustment
  • Keyboard shortcuts for efficient navigation
  • Watch folder for automatic transcription of new files
  • Command-Line Interface for scripting and automation

github.com/chidiwilliams/buzz
sourceforge.net/projects/buzz-captions

CLAMPS ~ Common Lisp Aided Music Production System


Clamps, short for “Common Lisp Aided Music Production System”, is a software system for realtime and non-realtime music production written in Common Lisp. It enables a seamless workflow between high-level structures to define musical processes all the way down to low level DSP definitions for sound creation including browser based interfaces for interactive work and control useable for live performances. In that respect it combines features of systems like OpenMusic, SuperCollider or the Pure Data/Max family of software.

codeberg.org/ormf/clamps
codeberg.org/ormf/clamps-install
github.com/arclanguage/Clamp

Bitter ~ Bitscope & Intersample Clip Monitor


Bitter shows how many of the available bits are being used by the audio signal, reports clipping samples, and estimates when digital-to-analog conversion would cause inter-sample clips. Typical uses for a bitscope include: verifying that a render dither is working properly; verifying that a particular plugin is not reducing the signal bit depth; testing for faulty audio source data.

Features:

  • Check for Intersample Clipping that may appear during digital-to-analog conversion
  • Detailed display of the usage density of each bit
  • Reveal the bitrate of the digital signal, which may well differ from that of the file’s bitrate or your DAW’s audio engine bitrate
  • Display the audio sample rate

www.stillwellaudio.com/plugins/bitter

OpenMusic ~ Music Composition Language


OpenMusic (OM) is a visual programming language based on Common Lisp. Visual programs are created by assembling and connecting icons representing functions and data structures. Most programming and operations are performed by dragging an icon from a particular place and dropping it to an other place. Built-in visual control structures (e.g. loops) are provided, that interface with Lisp ones. Existing CommonLisp/CLOS code can easily be used in OM, and new code can be developed in a visual way.

OM may be used as a general purpose functional/object/visual programming language. At a more specialized level, a set of provided classes and libraries make it a very convenient environment for music composition. Above the OpenMusic kernel, live the OpenMusic Projects. A project is a specialized set of classes and methods written in Lisp, accessible and visualisable in the OM environment. Various classes implementing musical data / behaviour are provided. They are associated with graphical editors and may be extended by the user to meet specific needs. Different representations of a musical process are handled, among which common notation, midi piano-roll, sound signal. High level in-time organisation of the music material is proposed through the concept of “maquette”.

openmusic interface

openmusic-project.github.io
openmusic-project.github.io/openmusic
github.com/openmusic-project
en.wikipedia.org/wiki/OpenMusic

OM-SoX

OM-SoX is a library for multichannel audio manipulation and functional batch processing for OpenMusic, a visual programming environment based on CommonLisp / CLOS.

sourceforge.net/projects/omsox