PyKaraoke is a free karaoke player for Linux, FreeBSD, NetBSD, Windows, OSX and GP2X.
You can use this program to play your collection of CDG, MIDI and MPEG karaoke songs. No songs are provided, you must obtain these from elsewhere.
Visit here to find out more about what a CDG or MP3+G file is. In short, CDG is the format of professional karaoke CDs. These CDs can be ripped to your hard disk, and turned into a .mp3 file together with a .cdg file. This player gives you the ability to play those mp3+cdg files.
- CDG (MP3+G, OGG+G, WAV+G) playback – Play standard CDG karaoke files
- MIDI (.MID/.KAR) playback – Play MIDI format karaoke files
- MPEG playback – Play karaoke songs and movies in MPEG format
- Other formats – Play any other video formats by launching an external media player
- Playlist – Queue up songs, sit back and enjoy
- Searchable song database – Easily find your songs from the main screen
- Search inside ZIP files – Play MP3+G/MIDI files wrapped in ZIP files
- Cross-platform – Runs on Windows, Linux, BSD, OSX and GP2X
- Mini Frontend – Additional mini-frontend for low res displays and handhelds
- Export to MPEG – Convert CDG and KAR files to MPG files (command line only)
Common Music (CM) is a real-time music composition system implemented in JUCE/C++ and Scheme. It generates musical output via MIDI, OSC, CLM, FOMUS and CSOUND. Its user application is called GRACE (Graphical Real-time Algorithmic Composition Environment)
- Algorithmic music composition environment
- Runs on Mac, Windows and Linux
- Real time scheduling of musical algorithms
- Two coding languages for designing algorithms: S7 Scheme and SAL (an easy-to-learn alternate)
- MIDI input/output
- CLM/Sndlib audio system built in (Scottstaedt)
- CCRMA digital audio instrument definitions built in (Scottstaedt)
- Open Sound Control input/output
- Metronomes and running algorithm redefinition for live coding
- Data visualization
- Music pattern definitions
- Fomus system built in for computing music notations (Psenicka)
A MIDI file player that teaches you how to play the piano. PianoBooster is a fun way of playing along with a musical accompaniment and at the same time learning the basics of reading musical notation.
- Piano Booster follows your playing when playing along to a musical accompaniment. (If you stop then so does the music).
- Play a single hand and Piano Booster will play the other hand in time with you (and will also play the violins, the bass, the drums etc. in time with you).
- Change the speed of playback to match your playing ability.
- Transpose +/- 12 semitones without stopping the play back.
- Change the Key Signature of the piece.
- Plays any standard midi or kar file.
- Play along to any instrument in the midi file.
- Adjust the volume of the current part or the volume your piano part.
- See the accuracy of you playing.
- Change the start bar to start playing from any bar in the music. The repeat bars allows you to practice just a few difficult bars continuously.
- Timing markers are white crosses that are drawn over each note and show if you are playing ahead or behind the beat.
- A different instrument sound is used for the right and wrong notes that you play.
ANMP aims to be a versatile but lightweight audio player, just as the other hundred thousands out there. It is written in C++11. As being only a frontend, ANMP itself doesn’t know anything about audio formats and how to decode them. That’s why it uses 3rd party libraries to decode them. By using VgmStream, GameMusicEmu, LazyUSF and supporting looped songs natively, ANMP is esp. suited to play various audio formats from video games. Moreover it supports Looped Midi Tracks.
- muting multichannel audio files
- gapless playback (for most streamed audio formats)
- arbitrary (forward) looping of songs (i.e. even nested loops)
- synthesizing MIDI files using fluidsynth
- multi-channel audio rendering
- overlapping notes do not kill each other
- unrolling looped MIDI tracks
- volume response compatible to N64’s software synth
- supports an IIR lowpass filter compatible to Rareware‘s N64 games (Conkers Bad Fur Day, Jet Force Gemini)
- support for cue sheets
- support for audio normalization based on EBU R 128
- exposes basic commands via D-Bus
GrandOrgue is a sample based pipe organ simulator. When connected to MIDI keyboards and an audio system, it can accurately simulate the sound of a real pipe organ. This application has builds for Linux, Windows and OS X.
- Play sample sets
- GUI console
Speedy MIDI is an editor designed for choirs and singers to quickly generate MIDI files for rehearsal.
Focus is on fast and easy note entry
If the quality of the sheet music is too low for scanning, Speedy MIDI is an interesting alternative to other MIDI or notation editors. Use the mouse piano for input, or an external MIDI keyboard.
Cell raster technique
Note lengths are entered in multiples of the current cell length.
Thus entering dotted notes or ties is not needed any more!
Tuplets are fully supported.
Simultaneous entry in multiple tracks
Speedy MIDI automatically distributes multiple pressed notes to multiple tracks. This helps when entering music with same rhythmic patterns in multiple voices, e.g. chorale music.
- unlimited undo/redo
- part extraction
- rehearsal markers (verse, chorus etc.)
- adjustable playback speed
- swing playback
- shortcuts for all commands
- compatible file format: Standard MIDI File (.mid)